TECHNICAL 3D ARTIST
POSITION DESCRIPTION: Experienced 3D artist with expert knowledge of 3D tools and Animation, able to convert design visions into working developed models that are optimised and ready for software implementation. You will be collaborating with software and design teams, acting as the go-between to realise the creative vision while maintaining technical accuracy and creative standards. You''ll have the Ability to create models suitable for real-time animation and usage, as well as highly polished visuals renders for use in various applications. Previous experience within a games developer or 3D production house experience creating products or vehicles. Skills: Proficient in some or all the following modelling tools: Blender, 3DS Max, Maya, Unreal Engine Proficient in rendering i.e. using vred or vray. Adobe creative suite (photoshop, after effects, illustrator, etc) Experience as a 3D designer, including 3D modelling for real time engines. Understand system limitations and capable of optimising real time models accordingly 3D animation UV mapping, texture creation and making shaders An understanding of VFX An understanding of the fundamentals and limitations of game engines Familiar with gltf and file troubleshooting Competent at rigging, modelling, optimising and animating 3D assets High quality portfolio with examples of your work and methods. Attention to detail and enthusiasm to work alongside designers and developers to achieve world class results that will be seen ..... full job details .....
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