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Temporary

Senior Unity Developer

London
money-bag £65,000-80,000 per annum
B86B1BD98BCAF048BA70BCD420264578
Posted 5 days ago

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Senior Unity Developer

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Squint/OperaJoin to apply for the

Senior Unity Developer

role at

Squint/OperaWe are seeking a real time developer to join our digital team. The role is a unique opportunity to lead high profile projects across the globe around the. The ideal candidate will be focused on all technical aspects from creative support to delivery. A thorough understanding of real time development Unity is required together with a problem solving approach and an eagerness to learn.

Main Responsibilities

Lead on our interactive projects for museumsReporting to tech directorTechnical implementation and solutions of bespoke Applications for interactive experiential projects with ongoing maintenance where necessary.Working together with external teams and freelancersAssisting in progress developments, liaison with AV integratorsDevelopment of interactive software for a range of new interactive exhibits, ranging from VR, AR to touchscreensMaintaining and improving our current workflow.Sharing knowledge, Collaborating with designers, producers, and other developers to deliver a successful project.Keeping up with latest digital and real-time industry standards to support our digital offering and end user experience.Foresee potential issues in production and help resolve them.

Character Traits

OrganisedProactiveEager to learnRemaining calm under tight deadlines to think clearly about problem solvingGood communication skills

Required

Qualification/ Experience

Strong knowledge and experience of Unity 3DMin 5 years experience with demonstrable senior experienceFluency in one or more object oriented languages.Software engineering skills to write robust and maintainable codeAbility to work with software version control systemsExperience working in large interdisciplinary teamsExperience with server-side technologies ( api integrations, node, aws admin etc..)Strong interest in digital physical installationEye for details. Animations, UI

Desirable

Experience with Unreal + Blueprints and/or C++Glsls / ShadersHoudiniKnowledge of a 3d DCCPhysical application development experienceExperience in Mobile platform deploymentExperience with VR and ARKnowledge and experience of web technologies and platforms

Outcomes

Working together with the digital, creatives and producer team you will be involved on long term projects from start to finish under the supervision of Squint technical director.

In parallel your role will be to assist or overview the good execution of short term digital endeavours.

You will also be involved in maintaining a cohesion within our code base together with improving our workflow.

The nature of physical installation will at times require you to travel on site to setup your digital creations.

Salary Pay Range

£65,000—£80,000 GBP

About Squint/Opera:

Squint/Opera is Journey’s immersive design studio, bridging the digital and physical worlds through groundbreaking storytelling and emerging technologies such as Unreal Engine and virtual twins.

We’re the innovators behind the Empire State Building Observatory’s digital reinvention, creating over 40 unique exhibits that transform 10,000 square feet into an interactive journey through history and architecture. At Battersea Power Station, we designed Lift 109, an immersive ascent experience that melds cutting-edge animations, interactive elements, and spatial soundscapes to breathe new life into London’s iconic landmark. For Qiddiya City, we pushed the boundaries of virtual production, crafting a revolutionary campaign that ignited global excitement for Saudi Arabia’s visionary sports and entertainment mega-development.

We’re at the forefront of a new era in experiential multidimensional design (MDX) and an integral part of Journey’s Experience Stack. Inspired by the concept of a tech stack, our Experience Stack draws on decades of cumulative expertise from our physical, lighting, live and immersive, and emerging technology studios to produce magical, meaningful, original work. This integration propels our partners into new realms of growth and delivers multidimensional experiences that are not just consumed but that are lived and felt through every dimension of human interaction.

About Journey:

Journey is a global design and innovation studio pioneering multidimensional experiences (MDX) that transform how people perceive, engage, and interact with the world. With studios in New York, London, Miami, and Dubai, we blend strategy, design, technology, and narrative to create sensory-rich journeys that ignite emotion and deepen connections between people, brands, and culture.

Journey was formed in 2022 by visionary leaders who refuse to accept limits. United through the acquisitions of award-winning studios ICRAVE, Squint/Opera, 59, and VMI Studio, together, we form something new: a multidimensional design practice with unparalleled expertise across the physical, immersive, and digital realms.

But we''re so much more than a combination of acquisitions; we''re a revolutionary framework of layered design capabilities akin to the layers of a technology stack for software companies. Like the best technology stacks, our framework continuously evolves to embrace new capabilities and creative possibilities with the future of the human experience at the forefront. This game-changing framework, the Journey Experience Stack, allows us to design for every touchpoint and create uncommonly cohesive brand universes, drawing on our collective expertise in interior design, lighting design, media design, interactive design, and content creation to deliver industry-first solutions for entertainment, healthcare, retail, hospitality, real estate, and cultural institutions.

No other full-service studio practices multidimensional design or vertically integrates its experience capabilities with this level of sophistication. Whether we’re reimagining the hospital-patient relationship, creating the world’s most immersive entertainment venue, revolutionizing live theater, or crafting virtual twins that accelerate ideas’ passage from vision to reality, Journey’s work is pioneering the shift of how people perceive, engage, and interact with the world.Seniority level

Seniority level Mid-Senior levelEmployment type

Employment type Full-timeJob function

Job function Engineering and Information TechnologyIndustries Design ServicesReferrals increase your chances of interviewing at Squint/Opera by 2xSign in to set job alerts for “Unity Developer” roles.

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